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things_we_need_to_see_in_death_st_anding_2

The Game Awards 2022 featured plenty of surprises and a myriad of announcements that prove that the gaming scene will be quite exciting in the upcoming year. One of the reveals came from Hideo Kojima, who gave gamers a glimpse of Death Stranding 2 . While a few past characters are making a return, the game also seems to be embracing new environme

In 2022, Kojima announced that his studio is busy with an Xbox game that will utilize Microsoft's Xbox cloud technology . He has shown great enthusiasm for the project, and he claims it is something he has wanted to do for a long time, though the necessary technology was never available. According to Kojima, the game will feel like an entirely new medium, and if pulled off correctly, it could revolutionize things „not just in the game industry, but in the movie industry as well.“ With no title announced or even a reveal trailer, gamers will likely only see the game after the release of Death Stranding 2 , though this doesn't mean that there won't be more information about the game in 2

The theory that Kojima may be unveiling a Death Stranding sequel has been floating around for a while. Those rumors have, in part, been fueled by Kojima who has been consistently dropping cryptic hints at public events and on his Twitter account. This is nothing new for Kojima, as he is quite fond of trolling his fans and always keeping them guessing. This time around, fans did a fairly good job of predicting his next m

The earliest hint that a Death Stranding sequel may be on the game didn't come from Kojima. Instead, it came from Norman Reedus, who casually mentioned it during an unrelated interview with Leo Edit . According to Reedus, after the game came out and was well-received, they jumped into work on the second game. This suggests that Sam Bridges, who is played by Reedus , will return in the sequel. In response, Kojima sent a joking Tweet telling the actor to go to his Private R

Death Stranding touches on more personal things like the fact that, even with communication, forming bonds and relationships is difficult for people who are physically separated. Sam suffers from aphenphosmphobia - fear of physical contact - as well as a condition that seems to cause scarring or bruising on contact. For many, this parallels a time when contact with loved ones was frightening for fear of transmitting COVID

Central to the themes and gameplay of Death Stranding was Timefall. It functioned like rainfall but caused anything touched by it to rapidly age and degrade. It was key thematically, tying into the ideas of extinction, but just as important in gameplay, deteriorating your gear and any cargo you were carry

Death Stranding 's prophetic story is maybe even more impressive than that of MGS . While issues like drone warfare, bloating online information, and digital surveillance were novel to audiences at the release of Metal Gear Solid 2 , they were part of smaller academic and theoretical conversations. Death Stranding 2 Lore Stranding is different in that its development began years before the world knew COVID-19 existed. Emotional themes about loneliness are nothing new, but the ways it portrays a global lockdown, fear of physical contact, and Sam's occupation are strikingly similar, lending credence to Kojima and his staff's capacity for storytell

(Image: https://i.ytimg.com/vi/gLV0xPd2rMI/hq720.jpg)Weeks prior, Kojima fans had speculated that the game may feature aquatic environments. This was mostly fueled by leaks claiming that Death Stranding 2 is being worked on under the codename Project Ocean . Having water as a new type of terrain to navigate would certainly bring new elements to gameplay and make the sequel feel fresh. Nevertheless, with no gameplay shown yet, it is difficult to determine precisely what Kojima has in store for gam

Kojima Productions isn't a studio known for churning out a great number of games, but it still manages to grab the attention of the gaming world thanks to its ability to provide truly unique experiences. Death Stranding was a good glimpse of the innovation the studio is capable of, and it appears that developers are interested in taking things to the next level with the upcoming projects. Furthermore, the studio will be embracing the world of film, which is unsurprising, as Hideo Kojima is a lifelong movie buff . Though there likely won't be any new game releases from Kojima Productions this year, games can look forward to plenty of updates regarding the many projects in developm

This extremely alien and unrecognizable vision of America arguably strengthens the game’s themes, instead of conflicting with them. Death Stranding’s resemblance to Iceland does not appear to be accidental. A PBS Nature episode called Iceland: Fire and Ice notes that „ Iceland is a mere child in geologic terms .“ Death Stranding predicted the future in a variety of ways, but with its geography, it reaches into the ancient past of the Earth. The game imagines an America reshaped by geological processes, with countless years compressed into the mere decades since the Death Stranding event took place thanks to the influence of Timefall. The literal imagery of America is not recognizable to players familiar with the real-world country, while the game’s themes symbolize an America that is becoming something unrecognizable thanks to increasing polarization, as the population is spiritually separated by insurmountable political divi

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