Benutzer-Werkzeuge

Webseiten-Werkzeuge


pubg_adding_new_weapon_and_fog_effect

If you've never heard of PlayerUnknown's Battlegrounds __ before, it's essentially a game where you and a bunch of other players are dropped onto a map and forced to kill each other until only one player, or squad, rema

In other recent and related news, during an interview the aforementioned Brendan Green it was revealed that the game's developer Bluehole only predicted that it would ship 200 - 300K copies of PlayerUnknown's Battlegrounds in the first year. As of September 5th (in less than five months), it has sold over 10 million copies . That's a lot more than 300,000 cop

The game is said to include free-roaming wildlife, foliage and landscaping displacement, tracks and blood trails, elements like fire and water, and highly dynamic weather. It's also expected to include fine-tuned character progressions, various social hubs, and what's been described as a „global-scale player-driven narrative,“ which could also include activities similar to the player-driven content in The Divisi

When Greene pitched the game to Bluehole, he predicted it would see 1 million units in its first month ( in reality it sold 2 million ). However, while Greene was quite bullish in his predictions – after all 1 million in one month would have been a great figure – Bluehole only expected the title to ship 200,000 to 300,000 units in the entirety of its first y

It has been a while since the last patch for the wildly popular PlayerUnknown's Battlegrounds was last released. Ever since developer Bluehole Studio made the decision to abandon the game's patch schedule in favor of creating better, more meaningful updates when they were implemented, players have been waiting for a substantial new content rele

Let me say that again: Bluehole expected within its first year on the market, PlayerUnknown's Battlegrounds would ship at best 300,000 units. It has already sold 10 million in less than six months. Again, cr

While the details of Project X seem to promise it will be a serious PUBG Beginner Guide|Https://Pubgplayground.Com/ challenger, it isn't the first game to ape the MMO's success. Both the fort-building co-op sandbox survival game Fortnite and Grand Theft Auto V have received Battle Royale game modes of their own, additions that were likely motivated by the news of PUBG crossing more than 10 million sales while still in early acc

„We’ve had an ongoing relationship with Epic Games throughout PUBG’s development as they are the creators of UE4, the engine we licensed for the game,“ said Chang Han Kim, Vice President and Executive Producer for Bluehole, Inc. „After listening to the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG is kno

Since its announcement, many have raised concerns regarding the similarities between the mode and PUGB, with some even suggesting that the mode is not so much just inspired by Bluehole's shooter, but is more of a copy and paste eff

This would be an incredible game to play, but it all sounds pretty ambitious – and even a bit unrealistic, with many questioning how it's even possible. Firstly, Automaton has previous experience in multiplayer games; its most recent development was the psychological stealth and combat title Deceit . More than that, the technical creation has to do with a cloud-based technology called SpatialOS, built by London games company Improbable. The tech allows the game to operate within the cloud, thus letting developers exceed the power capacity of a single game engine or particular ser

„A lot of the [internal team], they really couldn’t believe it, “ Green said while speaking to Polygon . „There was a few veterans of the game industry that were [saying], like, ‘No, no. 200,000 [or] 300,000 the first year.’ But then when we hit that first million, there were a lot of smiles around the offi

„We have also noticed that Epic Games references PUBG in the promotion of Fortnite to their community and in communications with the press. This was never discussed with us and we don’t feel that it’s rig

Those interested in learning more about Project X can tune into EGX this week, during which members of the creative team will make appearances on the „Breaking Rules and Making Worlds: The Future of the MMO“ panel on Thursday, September

PlayerUnknown's Battlegrounds, the Bluehole-developed and published multiplayer online Battle Royale title that has taken the gaming world by storm, might have some hefty competition in its midst. A mysterious game known as Project X aims to take what PlayerUnknown's Battlegrounds does well and elevate it to the next level, surpassing PUBG 's 100-player gameplay on an 8km by 8km map with 400-player battles on an even bigger

Currently in the works at studio Automation in the United Kingdom, Project X includes a last-man standing player-versus-player „sport“ mode that allows up to 400 players to compete at a time, which is where comparisons to the well-loved PUBG will undoubtedly be made. But the enigmatic game is much more than just one hoping to trump one of this year's biggest games. It actually offers up to 1,000 concurrent players to battle in a single world on a staggeringly large 12km by 12km

pubg_adding_new_weapon_and_fog_effect.txt · Zuletzt geändert: von ardiskennerley6