Later on, Luke and Fonteno reinforced the fact that the gig required large amounts of imagination because other than the occasional prop, there was nothing in the room. Ogg adds that the script for GTA 5 strategy|https://gta5play.com/ V is brilliant and that it could have easily been 3500 pa
Prepare to wave goodbye to your social life (and workplace attendance figures); GTA V is very nearly upon us. The latest entry in the award-winning criminal sim franchise, the series' fifth core installment arrives later this month to cap off the 7th gen of consoles in st
(Image: https://i.ytimg.com/vi/X44-cDqV0cQ/hq720.jpg)It baffles me as to why Rockstar would even consider a first-person mode for GTA V. Perhaps it was the success of open-world shooters like Far Cry 3 that inspired them to do this, which is understandable. However, Far Cry 3 is a shooter. It’s built as a shooter and the shooting is a huge part of the game’s appeal. Sure, there’s exploration, but the action is Far Cry’s appeal by far. Grand Theft Auto V, for all its gritty action and violence, is not a shooter. Its action comes from something less primal and more intelligent. If anything, this first-person shooter setup does more to pander to the FPS crowd than to thoughtfully expand on what Grand Theft Auto has always been about.
The first-person mode includes a new cover system, a traditional FPS control scheme, along with auxiliary features like new animations. It aims (no pun intended) to deliver a new perspective on Grand Theft Auto, a series that until now has focused entirely on a third-person perspective. The trailer illustrates many highlights of Grand Theft Auto V like taking out street assailants, jumping a train on an off-road vehicle, and even shaking an enemy off the wing of a plane. The new perspective makes moments like piloting a jet fighter different, with aiming displays and cockpit views all in tow. It definitely adds another take on Grand Theft Auto V.
Rocksteady managed to combine Batman's impressive weapons and action with a compelling storyline and even more compelling three-dimensional world. Video game developers should take note of Julio's successes as well as the various missing components to expand upon the mod and create an actual franchise for the character. And if they can convince Robert Downey Jr. to voice the character, the game could very well be a success before it even hits store shel
The studio's reluctance to pursue big name actors likely has as much to do with outrageous wage demands and ego trips as it does with authenticity. Tommy Vercetti's Ray Liotta reportedly made life difficult during his tenure in the recording booth for GTA Vice City , veering between Goodfella s-like excellence and other less-than-stellar cond
The Grand Theft Auto V panel at NYCC was a gathering of passionate fans and the amazing motion capture actors: Ned Luke who plays Michael, Shawn „Solo“ Fonteno who plays Franklin and Steven Ogg who plays Trevor. The panel naturally began with a bang, as Ogg threw T-shirts into the audience, riling them up for handouts and autographs for a good several minu
The first question the actors were asked was how there first got involved with the game and their feelings on it. Fonteno felt that „it was an honor to be here“ and Ogg reportedly said, upon seeing the script, that „ain't nobody else doing it.“ Luke elaborated on the experience itself as being „really intense and very physical.“ Apparently the actors auditioning for the role took it very seriously, which is a great th
Luke enjoyed the relationship he had between the other two actors and Ogg actually brought up an interesting point: the motion capture staff team were, according to him, „these genius kids“ that came up with unique and creative ways to represent certain objects in the game, such as using apple crates to represent trailer st
Rather than script hokey gangland chatter amongst themselves, Lazlow claims Rockstar were more than willing to work alongside these one-time voiceover artists, some of whom would „look at the lines and say, 'I wouldn't say that,' so we say, 'OK, say what you would say?' […] There's a lot of sessions where we would just throw the script on the floor, [saying] 'this is is irrelevant, let's just work on something rea
Shifting the game's hype train into high gear, developer Rockstar has been hard at work filling in our news feeds as of late, touting everything from radio station teases , to brand-new trailers and even a recreation of the GTA III Banshee sportscar . Now, the studio behind the mammoth sandbox franchise is sitting down to discuss the game's unusually sourced voice w
The big movie news cannot be ignored: Sony decided it will not go forward with it's plans to release The Interview, a Seth Rogen film about a plot to assassinate North Korean leader Kim Jong-Un. Sony was hacked and received threats, while the number of respectable movie chains who would take the film was dwindling. All at once, the internet (save for a few rogue supporters) cried out about free speech, bowing to terrorist demands and all-around support for Rogen and his now-canceled film. The equally troubling news is that no one cares when this happens to a video game.
