Crossing over $1,000,000 in total prize pool is an impressive accomplishment, but the amount of games is worth noting as well. In 2016 ten games eclipsed the $1 M total, six did it in 2013, and the first broke onto the scene in 2005 ( Counter-Strik
Over the past few years, Sony has been able to maintain a consistent level of expectations for fans to set for themselves, with E3 and PSX being the two standouts to look forward to for the biggest announcements and updates, and smaller news pieces being shuffled in throughout the year. After a couple of noteworthy E3s, Sony’s middling press conference at this year’s event left a lot of fans underwhelmed and anxious for more. In a moment of seeming panic, Sony set forth a chain of events that pushed forward a few of their key PSX announcements, including the reveal of Sucker Punch’s Ghost of Tsushima, up to the Paris Games Week press conference, an event that, in the past, had rarely been used for major reveals such as those. Teased as the „second half of E3“ , the Paris Games Week presser, while distinctly more filled with new trailers, also ended up being fairly standard and middling, leaving fans to wonder what Sony had left up their sleeves for PSX.
Join us on Saturday at 3:30pm as Nate Fox (Creative Director), Jason Connell (Creative/Art Director), Billy Harper (Animation Director), Ryuhei Katami (Associate Producer, Sony Interactive Entertainment) and moderator Brian Altano (IGN) discuss how we approached making the debut trailer and what inspired us to make this game. We’ll share epic concept art that’s driving the tone and visuals for the game, and share a little about our reference trips to Japan and working with new team members that are helping make Ghost of Tsushima even better. Also be sure to stop by our signing session after the panel and come say hi. Stay tuned for more info on time and locat
These details come from eSports Earnings, which tracks tournament and league prize pools along with player earnings. While there's no guarantee that the numbers are wholly accurate or all-encompassing, they are without a doubt representative. Here's the list of games that have crossed the impressive $1,000,000 threshold in 2017 (so f
Personally, I have a lot of respect for Michael Pachter. While his response conclusions don't always hit the mark, no one is perfect and, contrary to the memes, he doesn't have a crystal ball. He has deep industry knowledge and his reasoning is very interesting for someone like me who is intrigued by the business aspects of the industry. It's also worth mentioning that his statements are often abused out of context by less-than-scrupulous websites throwing around clickbait headlines with remarkable desperat
Dreams is arguably this year’s most interesting PSX appearance, with developer Media Molecule having gone mostly radio silent since the game’s brief tease at the PS4 announcement event back in February 2013. With a confirmed showing at the PlayStation Presents presser and its own panel, expect to learn plenty about the creativity sim and its likely impending beta.
While these bizarre choices to keep certain games longer in the dark than others could be interpreted as Sony having faith in their first-parties to be big sellers without any additional marketing above and beyond the necessary, it instead tends to come across as ignorance at the clear bounty Sony has at their disposal. Fortunately, Sony’s mistakes during the past year have the luxury of being labeled as an „off-year“ and can be completely disregarded as Sony continues to make plans for the next year in marketing. If Sony can reinstate a focus on E3 and PSX being the dates for fans to salivate at, and making sure their first-party titles can present something substantial in-between these six month gaps in at least one of the two events, as Sony has proven they can over the past few years, the publisher can return to being the giant to topple at some of the year’s biggest industry events.
We also learn about the „ PlayStation Presents! “ presentation that will come on Friday, December 8th at 8:00 PM Pacific Time. According to the post, most of the biggest announcements of the year have come and gone at E3 and Paris Games Week, but there are a few „stocking stuffers“ coming at PlayStation Experience, including discussions with top PlayStation developers, updates on key titles and some „special announcemen
With the PlayStation VR entering its second year, Sony will likely look to further expand its own involvement in the gadget’s chances of success. While likely without any further context, this assumption is further validated by the opening panel on Saturday, which features „two legends“ discussing their new PSVR title. Expect to see our first look at this intriguing partnership at the PlayStation Presents the night prior.
Those numbers are slanted because most game scenes are inclusive for casual players, but some are bigger than others. $1,000,000 of Quake Champions ' $1,013.988 comes from just two major tournaments whereas Counter Strike: Global Offensive 's $10,728,225 comes from 510 tournaments. Both are impressive, but both aren't supportive of growing, thriving, and healthy player-ba
