I've covered pretty mundane and silly activities so far, but helping a mad scientist build a robot is pretty epic. If you find a man named Marko Dragic, you can begin a quest to help him create artificial intellige
(Image: http://www.imageafter.com/image.php?image=b4architecture_exteriors000.jpg&dl=1)However, if you want to use that in a more dastardly fashion, you can hogtie a person and lay them down on the tracks. All you need to complete the image is a large mustache to twirl and an oncoming train. And thanks to the living environment, a train is sure to come around and oblige
This one is more for cosmetics enthusiasts. We all like to look sleek in our RPGs — fashion is still a thing in the West. Honor Level +3 unlocks outfits like the Bulldogger, the Cowpuncher, the Valentine, the Chevalier, the McLaughlin, the Corson, the Roscoe, and the Cumberland (not Timberland). If you’re like me and want your characters to be rocking those style points, then being a good guy is definitely your th
Ultimately, this is a problem of modern game design. Before the seventh generation, games needed to be playtested extensively due to how problematic it was to fix a glitch. Buggy game? You need to ship out a whole new batch of games. Now you can overlook potential bugs thanks to patches resulting in an entire plotline being done out of or
For as blatantly smart as Hosea is, though, he didn’t think twice about stopping Miach from meddling with Dutch. All game, even before Chapter 4, Micah is slowly weaseling his way into Dutch’s inner circle. It’s plain as day and everyone can see, but Hosea inexplicably never chooses to address this despite Dutch’s deteriorating m
A Rockstar game isn’t complete without ridiculous characters and side missions peppered throughout the map. In Red Dead Redemption 2 we get plenty of opportunities to meet the game world’s oddba
It is kind of strange that a rough man like Arthur Morgan keeps a diary and writes in it regularly. But he does. I think Arthur Morgan's diary is one of the most underrated things in Red Dead Redemptio
Probably one of the biggest side missions in Red Dead Redemption 2 , Arcadia for Amateurs , follows a photographer named Albert Mason who (for some reason or another) always has bad luck. There are several parts to this side mission which you will encounter as you progr
Alongside the numerous missions, side quests, and random encounters that players in Red Dead Redemption could find, the map was also littered with a handful of Western minigames that could be played at your pleasure: Blackjack, Poker, Horseshoes, Liar's Dice, and Arm Wrestling. While there were specific goals tied to each of the games that would contribute to a 100% completion in the game, the minigames by themselves were largely optional and inconsequential, in the grand scheme of things. Of course, many of the minigames also carried with them some significant rewards in the form of cold hard cash; Liar's Dice in particular was a game that could be pretty financially lucrative, if you knew how to play the table right. But more than that, the minigames in Red Dead Redemption felt deeper than just fun distractions from the main story of John Marston.
The Red Dead series has never been grounded in reality. From as early as Red Dead Revolver , Red Harlow’s adventures were basically a glorified cartoon. The game was even going to feature supernatural elements at one point. Come Redemption , the tone has gotten more serious, but John Marston is still an interpretation of the legendary gunslinger tr
Which, unfortunately, weather doesn’t. Despite building up how much weather will affect the game, Arthur is basically left to his own devices as he can run up the snowiest peaks wearing as little as possible with only the most minor of penalties. If the story stresses the dangers of weather, the gameplay not reflecting that is a plot h
Chapter 1 feature a great introduction to hunting. Not only does Arthur need to move methodically and carefully while hunting his prey, he needs to physically track them by examining his surroundings. Then Eagle Vision comes into p
Mission variety is important for any game. One of the first game’s greatest strength was just how varied all 57 missions were. John found himself in a great deal of gunfights, as expected from a game where gunplay is the main form of combat, so it’s only natural RDR2 go in the same direction, but it perhaps goes too
As much as I enjoyed Poker, the amusing wits of strength in Arm Wrestling, and the surprising layers of strategy in Liar's Dice, no minigame in Red Dead Redemption brought out a sense of tension in me more than Five Finger Fillet, where players had to time their button presses to a series of rapid prompts by placing a knife between the spaces on their spread out fingers. Between the grisly image of seeing John's hand spread out on a table stained with the blood of past Finger Fillet losers and the fast-paced nature of its gameplay, Five Finger Fillet felt like the perfect mix of a minigame that truly embodied the gritty, Western world of Red Dead Redemption 2 endings Dead , while also bringing a unique bit of gameplay that had me terrified to look at a knife the same way again.
