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Sporelacer Kitguns are created by combining a Sporelacer barrel with a secondary grip and magazine. These Kitguns are effectively Infested rocket launchers, firing explosive armaments that deal immense amounts of Toxin damage on detonation. Build this weapon for fire rate and critical stats, and the Sporelacer will clear entire hallways for you in the blink of an
It wouldn't be a proper secondary list without mentioning the Laetum, everyone's favorite rocket pistol. This sidearm fires high-damage rounds in its base form, building up Incarnon energy with each shot. Press alt-fire to transform the Laetum, turning it into a fully-automatic missile launcher with incredibly high base damage and critical st
Once you get there, you'll notice that nearly every enemy has a massive health bar unless you have min-maxed ship parts and modules. If you don't, prepare to spend upwards of ten seconds killing a simple fighter. Even if you fully max out your ship you still might not be able to kill enemy fighters quickly unless you use Rhino's Roar power to buff your damage, something that's obviously unintended. Brozime, a popular YouTuber that covers Warframe news|https://Warframeforce.com/ , has a long video discussing this particular problem in great detail. It needs to be one of the first things Digital Extremes fixes before this expansion can move forw
Instead of firing hitscan projectiles, the Supra Vandal fires bolts that have travel time. To make up for this, the Supra Vandal has a solid 16% critical hit chance and 30% status chance with each shot. It can also use the Entropy Burst Syndicate Mod to give itself +20 flat status chance and the Entropy effect, granting Energy to the wielder after they achieve a set amount of affin
With a full build in place, you'll be dealing millions of damage per second while inflicting dozens of status procs, especially if you opt to use Secondary Encumber in your Arcane slot. This gun deletes everything you can think of. Acolytes exist for less than a second. Deep Archimedea enemies die in an instant. Even bosses with Damage Attenuation have their DR capped almost immediately when hit by the Fu
However, Acolytes don’t stick around forever. Once the Acolyte is found, the World State Window will display its remaining health. It has quite a bit of health that’s shared globally with all playing Tenno, so it'll last a good while, but once it’s gone it’s gone for good. You’ll have to get in and kill that Acolyte before it disappears for another y
Warfram e is listed as a co-op shooter on any digital storefront yet it is almost entirely built around solo play. The only time the game required cooperation with other players was raiding, but those have been retired altoget
Players need to activate conduits that are scattered around the map and defend them from enemy fire. Amalgams will rush the objective and try to blow themselves up, instantly destroying the objective. Loot scales off of the efficiency of the team, and the random buffs and debuffs set it apart from everything else the game has seen thus
Before Incarnon weapons were a thing, everyone used the Kuva Nukor. This weapon was unquestionably the strongest secondary in Warframe for years, and that's mostly due to its unique mechanic. Enemies struck by the Kuva Nukor chain the beam toward two nearby targets, effectively tripling the gun's damage output against groups. Paired with its solid base damage, you can mop the floor with most Steel Path units with this gun al
Empyrean takes this to a whole new level. Entering enemy ships can cause you to be permanently stuck in them, requiring you to leave the mission and forgo all of your loot to continue playing. Guns sometimes won't register damage. Railjacks can be in transit indefinitely, requiring a complete restart of the mission. Worst of all, host migrations can cause players to lose all of their loot, wasting half an hour or more of the team's time. This update was simply not ready to be released in 2019. Hopefully, bug fixes and balance tweaks can salvage this update and make it more enjoyable to p
Unlike the Quellor, the Zenith's alternate fire has infinite punch through and highlights enemies through walls. This can come in handy in any defense-oriented mission and is especially useful in Railjack. While the main fire is nothing astounding, the Zenith's unique alternate fire makes the ludicrous 100-day login requirement worth the has
It combines the alien and lifeless aesthetic Sentients are known for with some heavy-metal -esque overdramatic lines and accents on everything. Nearly every room is tinted red, platforms dynamically form when you shoot floating orbs, and the floors and walls have sporadic perpendicular lines that show this was made by machines. It is one of the coolest areas in the entire g
Smeeta Kavats have a preset called Charm that grants you one of six random buffs every so often. These buffs can give you an instant reload, cause the next source of damage to not hurt you, or set your weapon's critical chance to 200%. More importantly, the Smeeta Kavat can double all Affinity and resource earnings for the next two minutes —something you can extend further through the use of Tek Enha
