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bluehole_expected_pubg_to_sell_200k_copies

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(Image: https://burst.shopifycdn.com/photos/tattooed-makeup-artist-at-work.jpg?width=746&format=pjpg&exif=0&iptc=0)PlayerUnknown's Battlegrounds is currently available on PC via Steam Early Access for $29.99 USD. A full release is expected to come sometime in 2018. Further, an Xbox One version (via Xbox Game Preview) is expected to arrive later this y

A record many thought unbreakable: has been broken. That's right Dota 2's record for the most concurrent players on Steam has been broken by PlayerUnknown's Battlegrounds. A non-Valve game. A game not even out of Early Acc

In less than five months, online battle royale shooter, PlayerUnknown's Battlegrounds has sold more than 10 million copies in Early Access . That's crazy. It also recently surpassed 1 million concurrent players on Steam , a feat no non-Valve game has ever accomplished. Further, it is also close to breaking the all-time concurrent player record currently held by Dota 2 (1,291,328 players). That's also cr If you've never heard of PlayerUnknown's Battlegrounds before, it's essentially a game where you and a bunch of other players are dropped onto a map and forced to kill each other until only one player, or squad, rema

A screenshot showed that the new gun will be the Mini-14, a semi-automatic rifle. It's unconfirmed whether or not the gun will be exclusive to care packages like some of the other weapons that have been brought into the ga

Recently, we learned that PlayerUnknown's Battlegrounds ' publisher Bluehole only expected the game to sell a mere 200,000 or 300,000 copies in its first year. The game had been released for only five months when it was announced to have sold more than 10 million copies through Steam Early Access.

In a few days, Epic Game's co-op sandbox survival Early Access game, Fornite, will receive a new PvP Battle Royale mode that draws inspiration from Bluehole's __ standalone Battle Royale survival shooter, PlayerUnknown's Battlegrounds, which is the first of its k

The news comes via PLAYERUNKNOWN's (aka Brendan Green, the game's creative director) Twitter account, where it was revealed that today the battle-royale shooter hit 1,342,857 players, healthily beating out Dota 2's previous record-holding figure of 1,295,

„We have also noticed that Epic Games references PUBG in the promotion of Fortnite to their community and in communications with the press. This was never discussed with us and we don’t feel that it’s rig

The addition of the fog should strike fear, or excitement, into the hearts of players (depending which side of the gun you're on), especially in first-person-only servers. Though when the fog rolls through it may be even harder to decipher where those silenced SKS shots are coming f

The question now is: where does PUGB go here from here? Well, when you consider that it only broke the 1 million concurrent player threshold less than eight days ago, which means it grew a very healthy 35% since, it could and should continue to rise. Which poses another question: where does it peak? 1,500,000 seems doable. 2,000,000? Maybe? Who knows. Only time will t

Since its announcement, many have raised concerns regarding the similarities between the mode and PUGB, with some even suggesting that the mode is not so much just inspired by Bluehole's shooter, but is more of a copy and paste eff

In other recent and related news, during an interview the aforementioned Brendan Green it was revealed that the game's developer Bluehole only predicted that it would ship 200 - 300K copies of PlayerUnknown's Battlegrounds in the first year. As of September 5th (in less than five months), it has sold over 10 million copies . That's a lot more than 300,000 cop

„No, editing any game files to gain an unfair advantage is against the Rules of Conduct. This includes changing any game configuration files to result in changes that cannot be made via the in-game settings menu.“

Yesterday, PlayerUnknown's Battlegrounds reached a concurrent player count of over 1 million on Steam. It was not so long ago that the game had officially passed Dota 2 in concurrent players , the first non-Valve game to ever claim the title of most played game on the platf

This information was first spotted by reddit user Defying , when the question was asked whether it was considered acceptable to edit configuration files. In response to the question, Bluehole responded by stating the following:

„We’ve had an ongoing relationship with Epic Games throughout PUBG’s development as they are the creators of UE4, the engine we licensed for the game,“ said Chang Han Kim, Vice President and Executive Producer for Bluehole, Inc. „After listening to the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG is kno

When Greene pitched the game to Bluehole, he predicted it would see 1 million units in its first month ( in reality it sold 2 million ). However, while Greene was quite bullish in his predictions – after all 1 million in one month would have been a great figure – Bluehole only expected the title to ship 200,000 to 300,000 units in the entirety of its first y

bluehole_expected_pubg_to_sell_200k_copies.1770278564.txt.gz · Zuletzt geändert: von felicajeppesen1