Earlier this month, DualShockers got to spend some one-on-one time with a pre-beta build of Rage 2 . Starting at an early part in the game, we took the controller and were let loose on the world. Playing as Walker 30 years after the original RAGE 's asteroid hit, there were no limits or boundaries in where we could or couldn't go. The game is recognizably a marriage of developer Avalanche Studios' world-building and physics and id Software's combat logic. It's awes
(Image: https://i.ytimg.com/vi/fJoEK0nPEds/hq720.jpg)Answering the „does it run DOOM “ question in impressive fashion, Google Stadia will also offer Doom Eternal Guide|Https://Doometernalplay.Com/ Eternal , the upcoming shooter from id Software. The game will be available on the Google game streaming platform in 60FPS at 4K with HDR , meaning that it will also look brilliant through the serv
At its own EA Play E3 2019 event, Electronic Arts gave fans their first real look at Star Wars Jedi: Fallen Order on Saturday at EA Play. However, a day later during Microsoft's press conference, a new trailer was shown off revealing gameplay moments from the lengthy demo as well as new footage of Cal not previously seen. Plenty of story details were also strewn in throughout including the game's many support characters like the rebel Saw Gerrera , who many Star Wars fans will remember from other media such as films, TV, and com
As executive producer Marty Stratton explained, they aren't building a world for DOOM so much as they're crafting „an entire universe.“ DOOM Eternal 's scope is set across dimensions, including Earth, Hell, Heaven, the homeworld of the Sentinels, and bey
The world itself has the personality of Mad Max (conveniently another Avalanche-developed title) and the currently-dormant Borderlands series. On the one hand, the world is tough, machismo, and gritty. The weak aren't surviving in post-apocalyptic Earth, and most people are actively devolving into their worst traits–the sadists and masochists rule the world in a barely-contained soci
DOOM Eternal has continued to add even more mechanics and systems than its predecessor to encourage this aggressive style of play, too. Glory kills return from the last game and these actions still give you health upon pulling them off. Chainsaw kills, in a similar fashion, still refuel your ammo reserves when needed. Joining these mechanics in Eternal though is that of a flamethrower which helps give you added armor. If you utilize your new flame device to catch demons on fire, killing them while they're still ablaze will allow you to net additional armor that explodes forth out of foes upon death. When you get into the thick of an arena battle in DOOM Eternal , you'll have to keep track of all three of these levels (health, armor, and ammo) and make sure that you're pulling off kills that will benefit what you might need at a given t
Meanwhile, the landscape to RAGE 2 feels like it may hurt gameplay – the best moments of gameplay came in situations where there was more limited mobility, like when I was taking part in arena-like deathmatches to win the favor of a cantankerous bouncer. On the other end, I can see developer Avalanche Studios making use of the open space, offering more mobility options that amp up gameplay. But in my short preview session, I couldn't master the gameplay enough to find out which camp this leans i
I'll be honest and say that this is perhaps jarring, and it isn't entirely RAGE 2 's fault. First-person shooters, most notably open-world FPS games, have conditioned us to focus on range, sniping, and distance. Stripping that away from players is a sacrifice of comfort and safety; don't expect to be able to take pot-shots at an enemy from across the
Naturally, the presenters were quick to point out that the showcase was just „a piece“ of what was playable at E3, going on to affirm that there was „a lot more to share“ at QuakeCon , in-depth coverage of which fans can definitely expect here at TheGam
Outside of Final Fantasy 7 , the other major title fans were anticipating from Square Enix was Marvel's Avengers . While this game had been previously announced, nearly nothing had been shown. The E3 2019 trailer gave fans their first look at the game and its five starting heroes: Iron Man, Captain America, Thor, Hulk, and Black Widow. As the trailer reveals, a celebration turns deadly, splitting up the team until five years later when new threats force them to reassem
At the beginning of the Square Enix E3 2019 presentation, fans received an extended look at the highly anticipated Final Fantasy 7 Remake . A lengthy trailer also provided another glimpse at the game including the new combat mechanics , boss battles, and previously unrevealed characters like Tifa Lockhart and Sephiroth. Midgar was also featured heavily in the footage, including some sweeping wide shots that seem to hint the city will play a bigger role in the story this time aro
Assassin's Creed Odyssey is the only Ubisoft game confirmed to work with Google Stadia at this point. However, the two companies share a close working relationship. Former Ubisoft executive Jade Raymond is now a VP at Google , heading up the Stadia game development division, so there is a path for them to work together on more games
