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nie:automata_ps4_p_o_vs_ps4_sc_eenshot_compa_ison [2026/02/02 18:26] – created santoshodel2522nie:automata_ps4_p_o_vs_ps4_sc_eenshot_compa_ison [2026/02/02 21:03] (aktuell) – created paulinefrodsham
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-Yoko-san might be referring to this post , in which Twitter user Kibu  provided a  handy gallery of a whole lot of dedicated fan art, for which the Game Director took time to thank him personally . On the other hand, user kuchiekoo  provided an actual zip . It's worth mentioning that, while the art included in both links is absolutely charming, it might be considered not safe for work in some workplaces, so click at your own r 
  
-Naval combat is absolutely fantasticIt's a mix of collaborationtactical thinking and old plain gutsIt definitely isn't limited to just shooting your cannonsThe helmsman's prowess and the coordination of the men handling the angle of the sails to get the best out of the wind generate an extremely compelling gameplay mechanic.+(Image: [[https://freestocks.org/fs/wp-content/uploads/2018/09/compact_automatic_film_camera-1024x683.jpg|https://freestocks.org/fs/wp-content/uploads/2018/09/compact_automatic_film_camera-1024x683.jpg]])YS: Yoko-san first requested her to wear blackbecause it matches the storyHe also gave specifics about her silhouette, and I requested her to be easy to cosplayYoshida-san took those requests in, and created the characterIt was a nice marriage between all those requests and id
  
-NieR: Automata 's demo is finally running on our PS4 consolesgiving everyone taste of PlatinumGames' signature action in a JRPG flavorNot only it looks lovely and plays even better, it also comes with at least part of its promised PS4 Pro support.+As a series, it has managed to keep up with the times in good stride ( even if it got weirder along the way ). Nier and its predecessor Drakengard were both superb reflections of their time. Nier: Automata is already looking to address certain themes all too familiar for the times right now. Againmaking giant leap into the future, possibly to speak on what technology means for the worldHow it shapes and effects our lives. It will be interesting to see where Automata goes because it will be the first game without human protagonist. Heroine 2B looks female, but like her counterpart S9 (looks male), they are both fully functioning machines. Not a single human thing about them, aside from looks (they both look dope). It will also be a game without blood, as far as what has been shown. Surprising as this series oozes blood; even the shades in Nier spouted fountains of gore. Yet even this design choice of focusing more on explosions than gore is important. Giving pause to thought, maybe Nier: Automata is saying something about our world in a clever way that is built into its world.
  
-As an animator first and foremost, there’s a lot you can’help but want to leave in. But you’re not making a movie here – you’re making a game, and it has to be tight and responsive. The truest sign of skilled game animator is their ability to make something great with the number of frames they’re given.+  
 +We weren'sure what the response would be like, but many more votes than we expected poured in, and the results were clear, with landslide win for Final Fantasy XV. There is no doubt that the hard work by Hajime Tabata and his team connected with many of our readers like it did with us, and the results clearly show in the chart be
  
    
-Square Enix Japan doesn't seem to have trouble showing it off even in official promotional screenshots, as you can see below, and during the latest livestreamProducer Yosuke Saito even took some time to clarify that the white underwear worn by 2B isn't actually pantiesbut the bottom of a leot+Soon we'll be able to play the demo of the game ourselves. It will be released for PS4 on December 22nd while the game will release in North America on March 7th2017, while Europe will get it on March 1
  
-Like all the machine lifeforms in NieR: Automatathis character is made of roughraw metalKeeping her consistent with similar characters while also giving her a uniquely feminine atmosphere was pretty tough!+On the other hand, Square Enix mentioned better lighting and shadows definition for PS4 Pro, but from what we can see in the comparison screenshots aboveand playing the demo, those improvements might not yet be implemented in the demo. That's quite understandableconsidering that we're still about two months from release.
  
-  +As usual we encourage you to allow the pictures below load properlysince they're rather big files, and to avoid downloading them on mobile platforms if you're on limited data, since they'll eat it up rather fast.
-While some among the easily offended crowd might take issue at the displaya whole lot of artistically-inclined fans appear to be appreciating, and that has given birth to a veritable cornucopia of fan art prominently showcasing 2B's rear +
  
-On paper, [[https://Nierautomatafans.com/|NieR Automata Missions|Https://Nierautomatafans.Com/]] sounds like a strange game. It's an action RPG where the player controls the titular protagonist who is on a quest to cure his daughter Yonah from a disease called Black Scrawl and takes place 1312 years after the year 2049. Nier is accompanied by a talking floating book known as Grimoire Weiss, "female" warrior Kaine with a mouth that could make a sailor blush, and Emil, who has something in common with gorgons and ends up looking like something retrieved from the nether regions of Tim Burton's mind. This game is actually about as weird as it sounds, but that is part of the charm that has made the title nier and dier to many gamers. The emotional story, memorable characters, humorous dialog and fantastic soundtrack have made it a cult hit among action RPG fans, and because of this there is a certain level of excitement over the upcoming Nier: Automata, which recently received a playable demo. 
 Nier, which creative director Taro Yoko has stated is the direct follow-up to Drakengard 2, follows suit perfectly for what these games offer up. Nier might take place a thousand-plus years in the future, but that changes nothing. There could easily be a whole essay on how all the games are connected (there probably is), but that’s not what this article is about. The series is asking deep questions, questions that might not be as obvious at first. The series, for as wacky and bombastic as it can be, is a reflection on events taking place in our world and how "we" fit into that world. It flips over rocks that might be hiding something nasty and at other points opens doors most people never want to peer behind. Not everyone wants to look at these things, nor should they be forced to. For those who usually let curiosity get the best of them or are looking for a deeper understanding of something, it’s worth pulling back the veil. Nier, which creative director Taro Yoko has stated is the direct follow-up to Drakengard 2, follows suit perfectly for what these games offer up. Nier might take place a thousand-plus years in the future, but that changes nothing. There could easily be a whole essay on how all the games are connected (there probably is), but that’s not what this article is about. The series is asking deep questions, questions that might not be as obvious at first. The series, for as wacky and bombastic as it can be, is a reflection on events taking place in our world and how "we" fit into that world. It flips over rocks that might be hiding something nasty and at other points opens doors most people never want to peer behind. Not everyone wants to look at these things, nor should they be forced to. For those who usually let curiosity get the best of them or are looking for a deeper understanding of something, it’s worth pulling back the veil.
  
-In tightclosed spacesounds dont echo very much. In a wide open room like the one abovethough, echoes last longerEchoes also change depending on the materials that make up an area: They’re louder when you’re surrounded by metal than when you’re surrounded by dirt, for example. Each area you explore in a game needs its own reverb settings to get these echoes just right.+After bit of tweakingwe try it out and see how it feels. Then we tweak again, and test againthen tweak again, then… Its repetitive workbut all this testing is essential to make NieR: Automata feel exactly as it shouldSometimes we end up spending an entire day just working out the perfect way to position enemies in a single fight scene!
  
-The moment you manage to place your ship in a position that allows you to bring down a full broadside on an enemy while preventing them to shoot at the same time (a traditional maneuver that seamen call "crossing the T")you'll feel like a god. Try to resist the temptation to scream "FIRE!!!" into the mic if you can. I couldn't.+  
 +[[https://Nierautomatafans.com/|NieR Automata beginner guide|https://nierautomatafans.com/]]: Automata was not playable at the show, but what was was showcased on stage was plenty to make it up for that. The return of beloved characters from the first game was greatbut when we saw actual gameplay, many jaws drop
  
-The beginning of the game was playable at the show, and it was absolutely fantastic. The full thing isn't so far off, and if this demo is any indicationwith further polish on top of it, we're in for a real treat.+Character models are animated through a system of joints that we call "bones." Each of these colorful lines is one of the boss’s bones. She has 364 bones in total – 249 in her bodyplus another 115 in cloth details like her cape and dress. The metal skirt that makes up her lower body is collapsed in this viewso it’s covered by her cloth dress
  
 The difference appears to be less visible during cutscenes, where developers probably managed to squeeze a little more juice out of the standard PS4 due to the controlled rendering environment, bur it's still quite noticeable in elements like YoRHa 2B's hair. The difference appears to be less visible during cutscenes, where developers probably managed to squeeze a little more juice out of the standard PS4 due to the controlled rendering environment, bur it's still quite noticeable in elements like YoRHa 2B's hair.
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 +What you see here is a test level where we check characters’ animations to make sure they’re ready to go in the game. We also use this level to try out visual effects, like the sword arc you can see above, as well as special effects like clouds of dust, explosions and more.
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 +On top of that, it looks gorgeous for a 3DS game, even thanks to the clean anime-ish graphics that really depict monsters and characters in a charming way. Now we only have to wait for the announcement of a western rele
  
nie/automata_ps4_p_o_vs_ps4_sc_eenshot_compa_ison.txt · Zuletzt geändert: von paulinefrodsham