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| nie:automata_inte_view_with_p_oduce_and_compose [2026/02/01 22:21] – created rosalineb27 | nie:automata_inte_view_with_p_oduce_and_compose [2026/02/02 13:16] (aktuell) – created elisestanford |
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| As usual we encourage you to allow the pictures below load properly, since they're rather big files, and to avoid downloading them on mobile platforms if you're on limited data, since they'll eat it up rather fast. | In most games, when you compose the tracks, you compose them for a place, or a moment, or a scene, but for NieR I composed for each character and their emotions at any given moment. A character may feel sad during a battle, and usually a battle sequence would have fierce music, but for NieR , if the character feels sad, I made sure to have that kind of feeling in that fiercen |
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| (Image: [[https://i.ytimg.com/vi/p1WgczYzZJs/hqdefault.jpg|https://i.ytimg.com/vi/p1WgczYzZJs/hqdefault.jpg]])Square Enix Japan doesn't seem to have trouble showing it off even in official promotional screenshots, as you can see below, and during the latest livestream, Producer Yosuke Saito even took some time to clarify that the white underwear worn by 2B isn't actually panties, but the bottom of a leot | Keiichi Okabe: When I was working on the previous title, the difference that I felt with other projects was that [[https://Nierautomatafans.com/|nier automata boss guide|https://nierautomatafans.com/]] uses a lot of vocals in its tracks, and I placed importance on the emotions that that conv |
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| | The demo for Nier: Automata follows two androids, 2B and 9S, inside of a massive abandoned weapons factory that is now run by machines . The player takes control of 2B as she (do androids have genders?) travels through this factory on a mission to take out a Goliath-class weapon. Immediately upon playing this demo the familiarity of its predecessor is apparent. 2B has a floating mechanical companion that can provide fire power assistance as she battles the robotic enemies as they shoot the familiar orb projectiles. Nier was no slouch with a sword, but watching 2B in melee combat is truly a thing of beauty as she is able to dispatch her enemies by using her blades with the finesse of a ballerina trained by ninjas. The explosive action on screen is accompanied by a beautiful choral infused soundtrack, which was one of the more memorable aspects of the original. |
| On the other hand, about Gravity Rush 2 he mentioned that the number of NPC is increased since the previous game, and it's awesome. Since he was playing for the first time in a while, he almost did not remember the gravity controls, and the environments are beauti | |
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| | As a series, it has managed to keep up with the times in good stride ( even if it got weirder along the way ). Nier and its predecessor Drakengard were both superb reflections of their time. Nier: Automata is already looking to address certain themes all too familiar for the times right now. Again, making a giant leap into the future, possibly to speak on what technology means for the world. How it shapes and effects our lives. It will be interesting to see where Automata goes because it will be the first game without human protagonist. Heroine 2B looks female, but like her counterpart S9 (looks male), they are both fully functioning machines. Not a single human thing about them, aside from looks (they both look dope). It will also be a game without blood, as far as what has been shown. Surprising as this series oozes blood; even the shades in Nier spouted fountains of gore. Yet even this design choice of focusing more on explosions than gore is important. Giving pause to thought, maybe Nier: Automata is saying something about our world in a clever way that is built into its world. |
| YS: As you may know already, the previous title was not what you'd call a "huge success," but it does have a big cult following. When we thought about creating a new title for the franchise, I thought that it needs to become a greater success. To do that, I wanted to have my favorite composer, my favorite director, my favorite artist and my favorite designer, so I asked everyone to join and to create a success that I think is necessary for this franchise. I'm very glad that you feel the same | |
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| NieR: Automata  will release in Japan for PS4 on February 23rd, in North America on March 7th, and in Europe on March 10th, 2017. A PC version is also scheduled to come next year, but no release window has been announced for that one. It's definitely a hotly anticipated game. It won our staff-pick for Most Anticipated Game of 2017 , and it ranked third among our read | YS: We have been asked this before during other interviews at Gamescom, and I have been telling everyone that it would be 25 hours, because that's just how I felt. But when I told that to my Japanese staff yesterday night, they were like "no, it'll probably take a lot longer than th |
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| The demo for Nier: Automata is contained to the mission inside the factory and took about an hour to complete, though 45 minutes is probably more accurate if the player isn't constantly taking screenshots. During the demo 2B has only one companion that only communicates with her a few times. The humorous bickering among NPCs in Nier was something enjoyable about that game, but I must stress that just because it was absent in the demo does not mean anything regarding its absence or inclusion in the final game, though it would be disappointing if we do not get anything comparable to Grimoire Weiss and Kaine going back and forth. Nier is a personal favorite from the previous console generation, but looking at it objectively, it did have a few rough edges. A game cannot be judged on a single level demo, but the content of the demo indicates that [[https://Nierautomatafans.com/|NieR Automata Boss Guide|Https://Nierautomatafans.Com/]]: Automata will present a world that is different from its predecessor but will retain its essence but with more refinement. The odd motif of covered eyes seems like it will be more prominent, and the graphics look to be of a much higher relative quality than the original. The overall soundtrack cannot be judged based on a single level, but what was included in the demo sounded like the natural progression of its predecessor's score. So nier, far, wherever you are , if you were a fan of Nier, this demo indicates that we can be optimistic about the upcoming sequel. | In order to see the difference, we captured a few screenshots of the same situations within the demo both on a PS4 Pro and on a standard PS4 console, matching camera angles as well as possible and saving the shots in lossless PNG to achieve the best possible comparison. |
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| | NieR: Automata 's demo is finally running on our PS4 consoles, giving everyone a taste of PlatinumGames' signature action in a JRPG flavor. Not only it looks lovely and plays even better, it also comes with at least part of its promised PS4 Pro support. |
| We do have shorter side quests that are stand-alone: you just go and find an item, or fetch one for a NPC, but then we have other side quests that are a story in itself, and will have multiple chapters, conveying a longer st | The images captured on PS4 show some very visible jaggies basically across the whole picture, while the PS4 Pro version is much smoother. This appears to indicate a superior anti-aliasing solution on top of the difference in resolution. To help you see the difference (even if I doubt that this is really needed) you can check out a zoomed area on both platforms below, with massive jaggies on standard PS4 and much smoother edges on PS4 Pro. |
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| The producer also confirmed that the game would be PS4 Pro optimized, and confirmed than an Xbox One release was on the cards depending on how NieR: Automata sales fair from the game's launch early next year. From our time with the game, the action sequences look to have heavily improved, and Platinum Games will be banking on an enveloping storyline and smoother combat keeping fans hooked. While we have some concerns about large bland locations and a lack of cannon fodder enemy variety, it's clear that NieR: Automata looks like a marked improved on the original, and action RPG fans should consider the title when it eventually releases across the gl | Which is why this award is dedicated to the memory of the Wii U, a console with some really good ideas sent to die on the line of duty, because (among other reasons) Nintendo thought that it didn't need the support of third parties to succeed. Hopefully, the lesson has been learned and will be applied to full effect to the |
| | As usual, remember that the winners below reflect our personal feelings and opinions. It's perfectly ok if you disagree, and have your own list. As a matter of fact, feel free to post it in the comments. |
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| The images captured on PS4 show some very visible jaggies basically across the whole picture, while the PS4 Pro version is much smoother. This appears to indicate a superior anti-aliasing solution on top of the difference in resolution. To help you see the difference (even if I doubt that this is really needed) you can check out a zoomed area on both platforms below, with massive jaggies on standard PS4 and much smoother edges on PS4 Pro. | The world of Nier: Automata appears to be more technologically advanced than its predecessor. This shouldn't be too surprising as this title takes place 9929 years into the future, though things appear to have fallen into disrepair since the last time players got to visit this world. Instead of a wise cracking spell book 2B has a floating gun turret. The NPC android that assists 2B during her mission, 9S, has a pretty sweet flying apparatus that is equipped for battle. Humans are no longer on Earth, and the androids left behind are at war. The factory where the demo takes place is enormous, and is completely overrun by hostile machines.(Image: [[http://www.imageafter.com/image.php?image=b20nature_characters_humanoids025.jpg&dl=1|http://www.imageafter.com/image.php?image=b20nature_characters_humanoids025.jpg&dl=1]]) |
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| That will likely change in 2017, however, if the past few weeks have been any indiciation. Not too long ago, Square Enix announced that there would be a link between Final Fantasy 15 and NieR: Automata , a statement that showed a strong belief in the latter's development progress. Today, developer Platinum Games upped the ante even further, unleashing a 4.4 GB demo of NieR: Automata in the PlayStation Store. The demo also got an updated description once it went l | |
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| NieR: Automata is certainly gathering a lot of attention lately thanks to the great gameplay showcased by the recently-released demo , but there is another element that turned many heads, the rather prominent behind of android protagonist YoRHa 2B, which is often generously displayed by her physics-enabled sk | |
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