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nie:automata_develope_blog_details_development_p_ocess_and [2026/02/02 15:06] – created rudolf32t63nie:automata_develope_blog_details_development_p_ocess_and [2026/02/02 18:54] (aktuell) – created lawrencej35
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-The producer also confirmed that the game would be PS4 Pro optimized, and confirmed than an Xbox One release was on the cards depending on how NieR: Automata sales fair from the game'launch early next year. From our time with the gamethe action sequences look to have heavily improved, and Platinum Games will be banking on an enveloping storyline and smoother combat keeping fans hooked. While we have some concerns about large bland locations and a lack of cannon fodder enemy variety, it's clear that NieR: Automata looks like a marked improved on the original, and action RPG fans should consider the title when it eventually releases across the gl+Because it'an action RPG genre, there is a main storybut we do have side quests as well. While we do call them side quests, some of them actually have chapters within themselves as well. Some of them are actually really difficult. If you want to really complete everything, it might take from 25-30 hours of gameplay, and you might need to upgrade all your weapons and whatnot to complete the quests as well, so it may take longer than t
  
-In tightclosed spacesounds don’t echo very muchIn wide open room like the one abovethoughechoes last longerEchoes also change depending on the materials that make up an area: They’re louder when you’re surrounded by metal than when you’re surrounded by dirtfor exampleEach area you explore in a game needs its own reverb settings to get these echoes just right.+There is really popular show for instanceGame of Throneswell Drakengard was dealing with all themes presented in GoT long before it was popularThis game has it all, incest, child abuse, sadism and other heavy themes. It also has dragons, which are dealt with in more realistic way than GoT. Fans of fantasy know Dragons are almost god-like beingshellin Dark Souls they’re immortal…getting back on topic though. This series is known for pushing boundaries’. Drakengard was the first of its kind, a game doing something different that few gamesespecially beat ‘em ups were approachingThe storytelling in Drakengard was astounding. Drakengard, convey'sense of permanence of choice that games can still struggle with today. Not that every game must have a rigid backbone to it, that wouldn’t make video games fun. It’s understanding the way the story is being told though that allows for the praise this game series deserves. Long story short, Drakengard tells a story in its own way, also knowing how to end a game. The same can be said for Nier. Even both game’s sequel game’s manage to keep things interesting while remaining in the realm of the weird.
  
-The images captured on PS4 show some very visible jaggies basically across the whole picture, while the PS4 Pro version is much smoother. This appears to indicate a superior anti-aliasing solution on top of the difference in resolutionTo help you see the difference (even if I doubt that this is really needed) you can check out a zoomed area on both platforms belowwith massive jaggies on standard PS4 and much smoother edges on PS4 Pro.+  
 +Those interested in checking out what should be one of the first big RPG releases of 2017 should head over to the PlayStation Store now to begin downloading their copy of the demoFirst impressions matter a lot, and if the buzz surrounding the demo is any indicationNieR: Automata could be a sleeper hit waiting to happen - perhaps Square Enix and Platinum Games will be able to combine to top the former's incredible 2016 after 
  
-The demo for Nier: Automata is contained to the mission inside the factory and took about an hour to complete, though 45 minutes is probably more accurate if the player isn't constantly taking screenshots. During the demo 2B has only one companion that only communicates with her a few times. The humorous bickering among NPCs in [[https://Nierautomatafans.com/|Nier Automata Beginner Guide|Https://Nierautomatafans.Com/]] was something enjoyable about that gamebut I must stress that just because it was absent in the demo does not mean anything regarding its absence or inclusion in the final game, though it would be disappointing if we do not get anything comparable to Grimoire Weiss and Kaine going back and forth. Nier is a personal favorite from the previous console generationbut looking at it objectively, it did have a few rough edges. A game cannot be judged on a single level demo, but the content of the demo indicates that Nier: Automata will present a world that is different from its predecessor but will retain its essence but with more refinement. The odd motif of covered eyes seems like it will be more prominent, and the graphics look to be of a much higher relative quality than the original. The overall soundtrack cannot be judged based on a single level, but what was included in the demo sounded like the natural progression of its predecessor's score. So nierfar, wherever you are , if you were a fan of Nier, this demo indicates that we can be optimistic about the upcoming sequel.+This system sends signals out into the area around the player, and these signals provide information that helps determine how much reverb to use – what the walls are made ofhow big the room is, and so on. The green dots in this image are the exact spots where these signals hitbut you won’t see them when you play NieR: Automata. They’re just there to help us debug the dynamic echo system!
  
-Like all the machine lifeforms in NieR: Automata, this character is made of roughraw metalKeeping her consistent with similar characters while also giving her a uniquely feminine atmosphere was pretty tough!+Nier: Automata is a game fans of the series have been eagerly awaiting and even has a demo available. So what makes Nier so important and what does it have to offer gamers? Well, for one, the series is known for its dark tone (sorry Yoko) and almost horror-like storytelling with settings to match. The narrative of Nier and its parent game Drakengard have overly-depressing and somber narratives. Nothing good really happens in these games and it would be a safe bet that [[https://Nierautomatafans.com/|nier automata Dlc|https://nierautomatafans.com/]]: Automata will follow suit. The storytelling in these games is about as adult as they come (make sure kids aren’t around when playing). For anyone who hasn’t played the original Drakengard, go play it: it comes highly recommend. It wasn’t mind blowing by any means, but what it was doing for gaming was something drastically different. 
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 +While the red-eyed enemies did run the risk of repetitionthe game mixed up the action with unique camera angles, switching from a traditional 3D perspective to a 2D sidescrollerThese transitions felt seamless, and the bold move to play with camera angles kept the combat from feeling too stale as 2B progressed to each new fighting location. She has several hack-and-slash attacks, and gamers can also utilize their floating pod companion to lay down bullets and trigger laser attacks from distance - something they'll have to do when enemies who can't be melee attacked enter the pict
  
-The world of Nier: Automata appears to be more technologically advanced than its predecessor. This shouldn't be too surprising as this title takes place 9929 years into the future, though things appear to have fallen into disrepair since the last time players got to visit this world. Instead of a wise cracking spell book 2B has a floating gun turret. The NPC android that assists 2B during her mission, 9S, has a pretty sweet flying apparatus that is equipped for battle. Humans are no longer on Earth, and the androids left behind are at warThe factory where the demo takes place is enormous, and is completely overrun by hostile machines. +(Image: [[https://i.ytimg.com/vi/nMTJlHWjzd4/hq720.jpg|https://i.ytimg.com/vi/nMTJlHWjzd4/hq720.jpg]])As a series, it has managed to keep up with the times in good stride ( even if it got weirder along the way ). Nier and its predecessor Drakengard were both superb reflections of their time. Nier: Automata is already looking to address certain themes all too familiar for the times right now. Again, making a giant leap into the future, possibly to speak on what technology means for the world. How it shapes and effects our livesIt will be interesting to see where Automata goes because it will be the first game without human protagonistHeroine 2B looks femalebut like her counterpart S9 (looks male), they are both fully functioning machines. Not a single human thing about them, aside from looks (they both look dope). It will also be game without blood, as far as what has been shownSurprising as this series oozes blood; even the shades in Nier spouted fountains of goreYet even this design choice of focusing more on explosions than gore is importantGiving pause to thoughtmaybe Nier: Automata is saying something about our world in a clever way that is built into its world.
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-The demo for Nier: Automata follows two androids, 2B and 9Sinside of a massive abandoned weapons factory that is now run by machines . The player takes control of 2B as she (do androids have genders?travels through this factory on a mission to take out a Goliath-class weaponImmediately upon playing this demo the familiarity of its predecessor is apparent. 2B has floating mechanical companion that can provide fire power assistance as she battles the robotic enemies as they shoot the familiar orb projectilesNier was no slouch with a sword, but watching 2B in melee combat is truly a thing of beauty as she is able to dispatch her enemies by using her blades with the finesse of a ballerina trained by ninjasThe explosive action on screen is accompanied by a beautiful choral infused soundtrack, which was one of the more memorable aspects of the original. +
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-While our "Biggest Shocker!!!" special prize is basically a honorable mentionthis time around the name is quite appropriate (even more so to the adorably quirky nature of the game's creator Yoko Taro). The crazy action and the drastic perspective changes that were showcased during a stage event. literally made me shout "What the F...!" (in a very good way) in the middle of the press room where I was recording the show, with the obvious amusement of a few tens of mostly Japanese journali+
  
nie/automata_develope_blog_details_development_p_ocess_and.1770044795.txt.gz · Zuletzt geändert: von rudolf32t63