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nie:automata_develope_blog_details_development_p_ocess_and [2026/02/02 03:19] – created shawntvi853nie:automata_develope_blog_details_development_p_ocess_and [2026/02/02 18:54] (aktuell) – created lawrencej35
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-[[https://Nierautomatafans.com/|NieR Automata side quests|Https://nierautomatafans.com/]]: Automata is certainly gathering a lot of attention lately thanks to the great gameplay showcased by the recently-released demo , but there is another element that turned many heads, the rather prominent behind of android protagonist YoRHa 2Bwhich is often generously displayed by her physics-enabled sk+Because it's an action RPG genre, there is a main story, but we do have side quests as wellWhile we do call them side quests, some of them actually have chapters within themselves as wellSome of them are actually really difficult. If you want to really complete everything, it might take from 25-30 hours of gameplayand you might need to upgrade all your weapons and whatnot to complete the quests as wellso it may take longer than t
  
-As an animator first and foremostthere’s a lot you can’t help but want to leave in. But you’re not making a movie here – youre making a game, and it has to be tight and responsive. The truest sign of skilled game animator is their ability to make something great with the number of frames theyre given. +There is a really popular show for instance, Game of Thrones, well Drakengard was dealing with all themes presented in GoT long before it was popular. This game has it all, incest, child abuse, sadism and other heavy themes. It also has dragonswhich are dealt with in a more realistic way than GoTFans of fantasy know Dragons are almost god-like beings, hell, in Dark Souls they’re immortal…. getting back on topic though. This series is known for pushing boundaries. Drakengard was the first of its kind, a game doing something different that few gamesespecially beat ‘em ups were approaching. The storytelling in Drakengard was astounding. Drakengard, convey'sense of permanence of choice that games can still struggle with today. Not that every game must have a rigid backbone to it, that wouldn’t make video games fun. Its understanding the way the story is being told though that allows for the praise this game series deservesLong story short, Drakengard tells a story in its own way, also knowing how to end a game. The same can be said for NierEven both game’sequel game’s manage to keep things interesting while remaining in the realm of the weird.
-They're also rather hellish to descend, because Steep is not an easy game. After all, you're tackling the AlpsIt'supposed to be a challenge, and the game definitely doesn't shy away from putting a tree in your flight path.+
  
    
-During the livestream, that you can watch below, we also saw the game played with different level s of difficultyEasyNormal, Hard and Very Hard will be available. Easy, Hard and Very Hard were showcased in the video that you can see at the bottom of the post at 00:10:4500:16:30 and 00:22:20 respectiv+Those interested in checking out what should be one of the first big RPG releases of 2017 should head over to the PlayStation Store now to begin downloading their copy of the demoFirst impressions matter a lot, and if the buzz surrounding the demo is any indicationNieRAutomata could be a sleeper hit waiting to happen - perhaps Square Enix and Platinum Games will be able to combine to top the former's incredible 2016 after 
  
-The shooter category was crowded this year, and the competition was veryvery close. UltimatelyBattlefiel 1 narrowly came back on top from at least four games that would have been worthy of the award. +This system sends signals out into the area around the player, and these signals provide information that helps determine how much reverb to use – what the walls are made ofhow big the room isand so on. The green dots in this image are the exact spots where these signals hitbut you won’t see them when you play NieR: AutomataThey’re just there to help us debug the dynamic echo system!
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-The difference appears to be less visible during cutscenes, where developers probably managed to squeeze a little more juice out of the standard PS4 due to the controlled rendering environmentbur it's still quite noticeable in elements like YoRHa 2B's hair. +
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-In order to see the difference, we captured a few screenshots of the same situations within the demo both on a PS4 Pro and on a standard PS4 console, matching camera angles as well as possible and saving the shots in lossless PNG to achieve the best possible comparison.+
  
 +Nier: Automata is a game fans of the series have been eagerly awaiting and even has a demo available. So what makes Nier so important and what does it have to offer gamers? Well, for one, the series is known for its dark tone (sorry Yoko) and almost horror-like storytelling with settings to match. The narrative of Nier and its parent game Drakengard have overly-depressing and somber narratives. Nothing good really happens in these games and it would be a safe bet that [[https://Nierautomatafans.com/|nier automata Dlc|https://nierautomatafans.com/]]: Automata will follow suit. The storytelling in these games is about as adult as they come (make sure kids aren’t around when playing). For anyone who hasn’t played the original Drakengard, go play it: it comes highly recommend. It wasn’t mind blowing by any means, but what it was doing for gaming was something drastically different.
    
-After that, more gameplay was showcased at the 00:28:20 mark, introducing some of the RPG element of the game, including the refugee camp that will serve as one of the settlements and a weapon shopthat incidentally sold weapons from the Drakengard seriesIncidentally, the Engine Blade , coming from a collaboration with Final Fantasy XVwill be tied to a quest in the g+While the red-eyed enemies did run the risk of repetition, the game mixed up the action with unique camera anglesswitching from a traditional 3D perspective to a 2D sidescrollerThese transitions felt seamlessand the bold move to play with camera angles kept the combat from feeling too stale as 2B progressed to each new fighting location. She has several hack-and-slash attacksand gamers can also utilize their floating pod companion to lay down bullets and trigger laser attacks from distance - something they'll have to do when enemies who can't be melee attacked enter the pict
  
-  +(Image: [[https://i.ytimg.com/vi/nMTJlHWjzd4/hq720.jpg|https://i.ytimg.com/vi/nMTJlHWjzd4/hq720.jpg]])As a series, it has managed to keep up with the times in good stride ( even if it got weirder along the way ). Nier and its predecessor Drakengard were both superb reflections of their timeNier: Automata is already looking to address certain themes all too familiar for the times right nowAgainmaking giant leap into the futurepossibly to speak on what technology means for the worldHow it shapes and effects our lives. It will be interesting to see where Automata goes because it will be the first game without human protagonistHeroine 2B looks femalebut like her counterpart S9 (looks male), they are both fully functioning machinesNot a single human thing about themaside from looks (they both look dope). It will also be a game without bloodas far as what has been shown. Surprising as this series oozes blood; even the shades in Nier spouted fountains of gore. Yet even this design choice of focusing more on explosions than gore is important. Giving pause to thought, maybe Nier: Automata is saying something about our world in clever way that is built into its world.
-Yoko-san might be referring to this post , in which Twitter user Kibu  provided a  handy gallery of a whole lot of dedicated fan art, for which the Game Director took time to thank him personally On the other hand, user kuchiekoo  provided an actual zip It's worth mentioning that, while the art included in both links is absolutely charming, it might be considered not safe for work in some workplaces, so click at your own r +
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-The images captured on PS4 show some very visible jaggies basically across the whole picture, while the PS4 Pro version is much smoother. This appears to indicate a superior anti-aliasing solution on top of the difference in resolution. To help you see the difference (even if I doubt that this is really neededyou can check out a zoomed area on both platforms below, with massive jaggies on standard PS4 and much smoother edges on PS4 Pro. +
-NieR: Automata 's demo is finally running on our PS4 consoles, giving everyone a taste of PlatinumGames' signature action in a JRPG flavor. Not only it looks lovely and plays even better, it also comes with at least part of its promised PS4 Pro support. +
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-In all our previous projects, we sound designers made individual settings for echoes to fit the exact shape of each area in the gameHoweversince NieR: Automata takes place in more open worldit would take a massive amount of work to do it that way. We’re aiming to cut down on all that effort while creating a realistic soundscape for the game by using a system that can manage echoes on the fly. +
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-The trickiest part is properly controlling the movement of her cloth details. Robots tend to look bland and lifeless when they aren’t moving, so making her cape flow in a somewhat exaggerated, almost heroic manner helps her look more dynamic. It was harder than we expected to keep her metal skirt from sticking out from under the cloth dress when she moves! The more we tried to fix itthe more her dress stretched out to its limitsIt took a lot of time and effort to keep her dress shaped properly. +
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-Here you can see an attack animation for 2B in progress. In this attackshe uses both her sword and that large melee weapon on her right hand. 2B has a sense of elegance that we try to capture in all of her animations. It’s not enough for main characters’ animations to just look good – they have to feel good in players’ hands, too. +
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-The game will run at 60 FPS on both PS4 Pro and standard PS4, but resolution will be differentThe PS4 version will run at native 1600 x 900while the game will run at native 1080p (1920x1080on PS4 Pro4K resolution won'be supported on PS4 platfo +
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-Crossovers with Phantasy Star Online 2 and Monster Hunter Frontier Z were also announcedwith the implementation of equipment and quests dedicated to NieR: Automata . More details will be announced at later d+
  
nie/automata_develope_blog_details_development_p_ocess_and.1770002357.txt.gz · Zuletzt geändert: von shawntvi853