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nie:automata_develope_blog_details_development_p_ocess_and [2026/02/01 21:50] – created gracielacrusenie:automata_develope_blog_details_development_p_ocess_and [2026/02/02 18:54] (aktuell) – created lawrencej35
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-The demo for Nier: Automata is contained to the mission inside the factory and took about an hour to completethough 45 minutes is probably more accurate if the player isn't constantly taking screenshots. During the demo 2B has only one companion that only communicates with her few times. The humorous bickering among NPCs in Nier was something enjoyable about that game, but I must stress that just because it was absent in the demo does not mean anything regarding its absence or inclusion in the final game, though it would be disappointing if we do not get anything comparable to Grimoire Weiss and Kaine going back and forthNier is a personal favorite from the previous console generationbut looking at it objectively, it did have a few rough edgesA game cannot be judged on a single level demobut the content of the demo indicates that Nier: Automata will present a world that is different from its predecessor but will retain its essence but with more refinement. The odd motif of covered eyes seems like it will be more prominent, and the graphics look to be of a much higher relative quality than the original. The overall soundtrack cannot be judged based on a single levelbut what was included in the demo sounded like the natural progression of its predecessor's score. So nier, far, wherever you are , if you were a fan of Nier, this demo indicates that we can be optimistic about the upcoming sequel.+Because it'an action RPG genrethere is a main story, but we do have side quests as wellWhile we do call them side questssome of them actually have chapters within themselves as wellSome of them are actually really difficult. If you want to really complete everythingit might take from 25-30 hours of gameplay, and you might need to upgrade all your weapons and whatnot to complete the quests as wellso it may take longer than t
  
-It took three different designers to arrive at the character you see now: One made the original conceptanother made the full rough designand a third (that’s me!) added all the additional detailsI also worked on the designs for the other machine lifeforms you’ll find in [[https://nierautomatafans.com/|NieR Automata Walkthrough|Https://Nierautomatafans.Com/]]: Automatamaking sure they have an appropriate amount of visual detailI also check over all these designs with an eye towards what configurations and mechanical details would make for the best possible 3D character models. +There is a really popular show for instanceGame of Throneswell Drakengard was dealing with all themes presented in GoT long before it was popularThis game has it all, incest, child abuse, sadism and other heavy themes. It also has dragons, which are dealt with in a more realistic way than GoTFans of fantasy know Dragons are almost god-like beingshell, in Dark Souls they’re immortal…getting back on topic though. This series is known for pushing boundaries’Drakengard was the first of its kinda game doing something different that few games, especially beat ‘em ups were approachingThe storytelling in Drakengard was astounding. Drakengardconvey's a sense of permanence of choice that games can still struggle with todayNot that every game must have rigid backbone to it, that wouldn’t make video games fun. It’s understanding the way the story is being told though that allows for the praise this game series deservesLong story shortDrakengard tells story in its own way, also knowing how to end a gameThe same can be said for NierEven both game’s sequel game’s manage to keep things interesting while remaining in the realm of the weird.
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-Nier, which creative director Taro Yoko has stated is the direct follow-up to Drakengard 2follows suit perfectly for what these games offer upNier might take place a thousand-plus years in the futurebut that changes nothingThere could easily be whole essay on how all the games are connected (there probably is)but that’s not what this article is about. The series is asking deep questions, questions that might not be as obvious at firstThe seriesfor as wacky and bombastic as it can be, is reflection on events taking place in our world and how "we" fit into that worldIt flips over rocks that might be hiding something nasty and at other points opens doors most people never want to peer behindNot everyone wants to look at these things, nor should they be forced to. For those who usually let curiosity get the best of them or are looking for a deeper understanding of something, it’s worth pulling back the veil.+
  
    
-Yosuke Saito: We were considering the Steam release from the start of the projectWe did announce it at later datebut we had it in mind from the starts. PlatinumGames will be developing that as well, so you don't have to worry about the quality of the g+Those interested in checking out what should be one of the first big RPG releases of 2017 should head over to the PlayStation Store now to begin downloading their copy of the demoFirst impressions matter lotand if the buzz surrounding the demo is any indication, NieR: Automata could be a sleeper hit waiting to happen - perhaps Square Enix and Platinum Games will be able to combine to top the former's incredible 2016 after 
  
-  +This system sends signals out into the area around the playerand these signals provide information that helps determine how much reverb to use – what the walls are made of, how big the room is, and so onThe green dots in this image are the exact spots where these signals hitbut you won’t see them when you play NieR: Automata. They’re just there to help us debug the dynamic echo system!
-After that, more gameplay was showcased at the 00:28:20 markintroducing some of the RPG element of the gameincluding the refugee camp that will serve as one of the settlements and a weapon shop, that incidentally sold weapons from the Drakengard seriesIncidentally, the Engine Blade coming from a collaboration with Final Fantasy XV, will be tied to a quest in the g+
  
 +Nier: Automata is a game fans of the series have been eagerly awaiting and even has a demo available. So what makes Nier so important and what does it have to offer gamers? Well, for one, the series is known for its dark tone (sorry Yoko) and almost horror-like storytelling with settings to match. The narrative of Nier and its parent game Drakengard have overly-depressing and somber narratives. Nothing good really happens in these games and it would be a safe bet that [[https://Nierautomatafans.com/|nier automata Dlc|https://nierautomatafans.com/]]: Automata will follow suit. The storytelling in these games is about as adult as they come (make sure kids aren’t around when playing). For anyone who hasn’t played the original Drakengard, go play it: it comes highly recommend. It wasn’t mind blowing by any means, but what it was doing for gaming was something drastically different.
    
 While the red-eyed enemies did run the risk of repetition, the game mixed up the action with unique camera angles, switching from a traditional 3D perspective to a 2D sidescroller. These transitions felt seamless, and the bold move to play with camera angles kept the combat from feeling too stale as 2B progressed to each new fighting location. She has several hack-and-slash attacks, and gamers can also utilize their floating pod companion to lay down bullets and trigger laser attacks from distance - something they'll have to do when enemies who can't be melee attacked enter the pict While the red-eyed enemies did run the risk of repetition, the game mixed up the action with unique camera angles, switching from a traditional 3D perspective to a 2D sidescroller. These transitions felt seamless, and the bold move to play with camera angles kept the combat from feeling too stale as 2B progressed to each new fighting location. She has several hack-and-slash attacks, and gamers can also utilize their floating pod companion to lay down bullets and trigger laser attacks from distance - something they'll have to do when enemies who can't be melee attacked enter the pict
  
-  +(Image: [[https://i.ytimg.com/vi/nMTJlHWjzd4/hq720.jpg|https://i.ytimg.com/vi/nMTJlHWjzd4/hq720.jpg]])As a series, it has managed to keep up with the times in good stride ( even if it got weirder along the way ). Nier and its predecessor Drakengard were both superb reflections of their time. Nier: Automata is already looking to address certain themes all too familiar for the times right now. Again, making giant leap into the future, possibly to speak on what technology means for the worldHow it shapes and effects our lives. It will be interesting to see where Automata goes because it will be the first game without human protagonistHeroine 2B looks female, but like her counterpart S9 (looks male), they are both fully functioning machinesNot single human thing about themaside from looks (they both look dope). It will also be game without blood, as far as what has been shown. Surprising as this series oozes blood; even the shades in Nier spouted fountains of goreYet even this design choice of focusing more on explosions than gore is important. Giving pause to thoughtmaybe Nier: Automata is saying something about our world in a clever way that is built into its world.
-Because it's an action RPG genre, there is a main story, but we do have side quests as wellWhile we do call them side quests, some of them actually have chapters within themselves as wellSome of them are actually really difficultIf you want to really complete everything, it might take from 25-30 hours of gameplay, and you might need to upgrade all your weapons and whatnot to complete the quests as well, so it may take longer than t +
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-The demo for Nier: Automata follows two androids, 2B and 9S, inside of a massive abandoned weapons factory that is now run by machines The player takes control of 2B as she (do androids have genders?) travels through this factory on mission to take out a Goliath-class weaponImmediately upon playing this demo the familiarity of its predecessor is apparent. 2B has a floating mechanical companion that can provide fire power assistance as she battles the robotic enemies as they shoot the familiar orb projectilesNier was no slouch with swordbut watching 2B in melee combat is truly thing of beauty as she is able to dispatch her enemies by using her blades with the finesse of a ballerina trained by ninjasThe explosive action on screen is accompanied by a beautiful choral infused soundtrackwhich was one of the more memorable aspects of the original.+
  
nie/automata_develope_blog_details_development_p_ocess_and.1769982647.txt.gz · Zuletzt geändert: von gracielacruse