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eview:destiny_2_pc [2026/03/07 12:11] – created ghqmauriceeview:destiny_2_pc [2026/03/11 14:52] (aktuell) – created lyleahern229595
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-With Destiny 2 thoughit feels like the opposite is trueThey’ve been caught lying multiple times, have made little effort to improve their communications with fans and what improvements they do deliver are hampered by the likes of the Prismatic MatrixDestiny 2 is in deep trouble right now, but that doesnseem to matter to Bungie so long as they can keep the remaining players just happy enough to keep buying loot those boxes.+That's Protheon's big mechanic. Once you get him down to a certain damage pointhe drops out the floor beneath you and lands you in a new arenaHe does this three times throughout the fight. The difficult part about Protheon is that he plays floor's lava with you. When he gets pissed enough, he'll slam his fist on the ground and burn the entirety of the floor, which forces you to jump up on some small platformsAll this does, however, is put you in the line of sight of Protheon, who has two different weapons with which to take you down. It's a tough fight, but it's interesting and different, and that's what we want. I will say, however, that the rest of the strike is pretty mundane. Save for the couple of interesting set pieces I mentioned earlier, it's kind of simple. It doesn'have many interesting mechanics, but it is short, so running it over and over as you grind will at least be quick. So again, if all of the strikes in Destiny 2 are short and simple but also take you through a new and interesting setting with a neat boss at the end, then sign me up for more.
  
-[MW]: Welllet’s look at the Fallen. In our Age of Triumph Grimoire Cardswe’ve taken the time to advance their story and key into the current state of the factionThe Fallen have completely lose their house structure. The idea of the Kells and the different houses are gone nowand theyre just broken people. Some of them have gathered together in the EDZ, and others are roaming the solar systemWere able to really progress their story following the events of the previous games and expansions. Then we have the contextualized dialogue system to hint back to what you’ve done to them in the past.+The RNG system is still here but has been streamlined to be more rewarding. Faction Leaders regularly dole out Legendary items after you turn in enough Faction currency to themwhich can be found by participating in activities in the worldplaying Crucible, breaking down old items and participating in StrikesAll-in-allits not much of chore to get to a high Power Level to take part in the late game activitiesWhat has been negatively impacted in [[https://www.destiny2Focus.com/|Destiny 2 DLC]] 2 is a players ability to customize their Guardian and earn certain rewards.
  
-(Image: [[https://i.ytimg.com/vi/AlxKzpPQeF4/hq720.jpg|https://i.ytimg.com/vi/AlxKzpPQeF4/hq720.jpg]])We want to continue experimenting and evolving Eververse to improve player experience, and give more paths to earn Eververse rewardsPlease give us your feedback once Season 3 beginsas we’re dedicated to improving these systems moving forward."+(Image: [[http://www.imageafter.com/image.php?image=b7light_fx005.jpg&dl=1|http://www.imageafter.com/image.php?image=b7light_fx005.jpg&dl=1]])Going deeper into the earthwe finally found what the Red Legion was searching for, Protheon, the Modular Mind. This giant bipedal Vex machine was the final boss and he was quite the challenge. All his attacks caused splash damage and a single stomp was enough to snuff out a GuardianWhile he was quite the bullet spongeBungie did make it interesting by constantly changing the arena. A multi-tiered boss, Protheon would destroy the arena, sending us falling down to a new one. Each arena had its own little quirk. The second had a burning effect every now and again that would drain health. The third was surrounded by a lake of a milky white substance that would birth Vex grunts. It’s was an exciting boss battle that was more entertaining and engaging than anything in vanilla Destiny.
  
-[MW]: We’re just aware of it as you areIt’s harder for us to tell a storybut it has it’s momentsThere’s one part in the story where youre told to speak and Ghost cuts you off. So, we have fun with that.+The campaign kicks off with a bangReturning home to The Last Cityyou and your Ghost discover that the city has come under siege by the Cabal Empire’s Red LegionLed by Dominus Gaul, the Legion successfully captures the Traveler, cutting off all Guardian’s connection to the Light. Without Light, you must become the rallying point for all surviving Guardians, re-unite the Vanguard and retake what Gaul has taken from you.
  
-Curse of Osiris begins after the events of Destiny 2. The mysterious Warlock Osiris has vanished, and a new Vex threat has surfaced on MercuryPushed by Ikora Rey to investigate, you and your Ghost set your sights on the planet closest to the Sun in the hopes of saving Osiris and defeating this new threat. The Vex have always been the most interesting of Destiny’s five alien speciesUnlike the otherswe don’t know what motivates them to convert planets and who their allegiance belongs tooLikewise, the character of Osiris has been hyped up over the past three years through the Grimoire and Brother Vancewhich means that there should be an interesting story [[https://www.destiny2focus.com/|click here to find out more]]Unfortunatelythere isn’t. In factCurse of Osiris’ storytelling is a regression back to Vanilla Destiny.+Other (obvious) additions to Destiny 2 are the new subclasses and extra abilitiesI'm a Titan mainso most of my time was spent with the new Sentinel class, but I also got to check out the Dawnblade Warlock and the Arcstrider Hunter. All three are similar in lot of ways to their previous subclass, but with more aggressive tendenciesThe Arcstrider is almost identical to Bladedancersave for the super, which gives you some mad bow staff skills. Dawnblade gives you a flaming sword and the ability to essentially fly around the map as you swing fiery blasts at everyone. That's instead of Sunsinger, which brought you back to life and gave you unrestricted access to all the melees and grenades you wantedInstead of Defenders and their Wards of DawnSentinels will get a Captain America shield that they're able to throw around and smash into people withSo while I think that the new subclasses are less tactical than the original onesthey grant new and interesting game mechanics to playersThe new supers are about taking out as many baddies as you canand in that caseall three are extremely successful.
  
-Without doubt, the best new addition Curse of Osiris brings to Destiny 2 is the Raid LairFilled with challenging puzzles and boss fightsRaid Lairs provide the thrill that the rest of the expansion is sorely missing. While it would have been nice to get a new Raid or endgame activity like in previous expansionsthe Raid Lairs are interesting enough to keep players hooked momentarily.+There are total of eight maps (nine if you’re playing on PS4)and five game modes. Supremacy, Clash, and Control are part of the Quickplay option, and new modes Countdown and Survival are part of CompetitiveUnfortunatelythere is no option to select the game mode you want once you select Quickplay or Competitive. If you really want to play Controlyou have to hope that the game's matchmaking doesn't randomly throw you into Supremacy or Clash.
  
-There are total of eight maps and five game modesSupremacy, Clash, and Control are part of the Quickplay option, and new modes Countdown and Survival are part of Competitive. Unfortunately, there is no option to select the game mode you want once you select Quickplay or Competitive. If you really want to play Control, you have to hope that the game’s matchmaking doesn’t randomly throw you into Supremacy or Clash. +The campaign kicks off with bangReturning home to The Last City, you and your Ghost discover that the city has come under siege by the Cabal Empire’s Red LegionLed by Dominus Gaul, the Legion successfully captures the Travelercutting off all Guardian’s connection to the LightWithout Lightyou must become the rallying point for all surviving Guardiansre-unite the Vanguard and retake what Gaul has taken from you.
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-Destiny 2 is what Destiny should have been, but it’s not what a sequel should have been. That isn’t to say it isn’t fun; in fact, the world of Destiny has never been more entertaining. Destiny 2 successfully adds plenty of quality of life improvements that make the game less of a grind. An in-game mapFaction Leaders and Public Event tracking make the game more rewarding. An actual campaign, a good amount of Strikes, the Crucible and a plethora of side activities ensure that Destiny 2 will remain in your console’s disc-drive for a long time. In other aspects, however, Destiny 2 feels more of an expansion than it does a sequel. The lack of new enemies is extremely disappointing, which means another few years of fighting enemies we’ve already fought for the past threeWhile the new worlds offer more spectacle and detail than anything in the Destiny 1 erathey still feel empty without NPCs or an increase in the player count. Then, of course, there are the microtransactions, which gate the franchise’s best customization option behind either a paywall or, if you don’t want to pay, excessive grinding for Bright Engrams. StillDestiny 2 is fun. It may not be the huge sequel that initial leaks made it out to be, but it’s still more Destiny, and this time it’s far more refined and rewarding. +
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-While including a loot box that doesn’t award duplicates is better than only having completely random loot boxes, doing so doesn’t take away from the fact that Bungie’s game is still highly encouraging its players to engage with loot boxes instead of actually earning loot. It also doesn’t take away from the fact that they’re still pushing random microtransactions in a game with a sixty dollars price tag and paid DLC. What’s more, they don't appear to see anything wrong with this.+
  
 Speaking of enemies, Destiny 2 doesn’t add anything new to the mix. Each of the factions from the original game returns with a few new units, but they don’t change the fact that these are the same enemies we’ve been shooting for the past three years. Considering we’re exploring new, exotic worlds, it would have been nice to get some new enemy species thrown in. Speaking of enemies, Destiny 2 doesn’t add anything new to the mix. Each of the factions from the original game returns with a few new units, but they don’t change the fact that these are the same enemies we’ve been shooting for the past three years. Considering we’re exploring new, exotic worlds, it would have been nice to get some new enemy species thrown in.
  
eview/destiny_2_pc.1772885465.txt.gz · Zuletzt geändert: von ghqmaurice